People need affordable learning games. Worldwide, 4.1 billion people earn under $3,000 per year, meaning that even a $100 computer is often out of reach for the world's emerging middle class. Playpower is targeting a $10 platform that makes learning games affordable for "the other 90%."
We're going beyond designing high quality learning games—we're also conducting field trials to confirm that they work. That's why Playpower is fostering collaborations between game designers, cognitive scientists and NGOs—and promoting this network as an international center for excellence in learning game design.
We don't just believe that fun aids learning—we believe fun is learning. If learning games aren't fun, they won't work. Valuing fun is part of how we are approaching our developer tools, design practices, and testing methodologies.
The Playpower Foundation was founded by Derek Lomas, Daniel Rehn, and Jeremy Douglass along with researchers from UC-San Diego, MIT, Stanford University, Srishti School, and the University of São Paulo. Initial support was also provided by the UC-San Diego division of Calit2, the Center for Research in Computing and Arts (CRCA), Re:Game Labs, and the Software Studies Initiative.